If you have a Google-account, you may even save your browser game and return later. If all this has catched your interest, you may actually try Alter Ego without any major problems, since a browser version and apps of the game has been created. Favaro, and so all the texts were not purely fictional, but instead the whole playing experience was arranged in a way to allow the player some interesting reflections about his own personality. By the way, Alter Ego was co-developed by psychologist Peter J. Even in our modern times of Gigabytes it takes a lot of plain text to get a file size of 166k, and so it's no wonder that the game did not take minutes or hours to play, but it actually took several days (unless - of course - the fictional character found an early end due to an accident or ill health). The game occupied several 166k Floppy Disks - which was at that time a tremendous amount of data. Graphics only played a minor role in this game - most of it was pure written text. Alter Ego was (and in some ways still is) a milestone in the history of computer gaming, since it realized its topic - the creation of a fictional CV - with astonishing complexity. Looking at the topic alone, the new game CV by Filip Milunski (one of the co-authors of Magnum Sal) is one of these games, since its theme - the creation of a fictional CV - strongly reminds me of the computer classic Alter Ego which was released by ACTIVISION in 1986.
![alter ego game peter j favaro alter ego game peter j favaro](https://mikropragmata.lifo.gr/wp-content/uploads/2021/07/3-3-758x566.png)
Over the years there have always been game releases which remind me of some old computer games which I have played on my Commodore 64 (the grandfather of all home computers).